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Author Topic: PDK IR rebuild with instructions  (Read 33474 times)

justbede

  • Pleo visionary
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Re: PDK IR rebuild with instructions
« Reply #50 on: September 10, 2009, 06:56:41 PM »

sure can, great work btw IMR  :)
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InmemoryofRomeo

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Re: PDK IR rebuild with instructions
« Reply #51 on: September 10, 2009, 08:28:02 PM »

Ok it seems to be a problem at your end Dadio, is your flash up to date? Perhaps it is just taking a while to load... It takes about ten seconds on my computer...

On the technical side though that was done by programming two sets of the forward, back (I added back left and back right), left and right onto the one remote, one set for each Pleo of course and then giving each Pleo the commands only for their set. (I was going to have a soccer match but the cat has nicked the ball and now I can't find it :P)

I have been experimenting with the drive functions as well but I am having trouble getting it to accept more than one motion (ie play this, or this, or this when the number is 1) without adding time variables (play this when the number is 1, this when the number is 2, and this when the number is 3) which obviously causes too much predictability. (Hope that made some sort of sense :P) Any ideas?
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Dadio

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Re: PDK IR rebuild with instructions
« Reply #52 on: September 10, 2009, 08:38:36 PM »

I don't know what's up. My flash seems fine. I have no trouble with any other posts of yours or others. ???

Maybe you can send me a link  by email or personal message.  %)

I understand your problem and what you're saying!  ;)

Now the answer is the problem. I don't know just yet.  :P
I'm trying to work on the same stuff but the one NEC control I have just punked out.  :(
I'll locate another here or at a friends!

Dadio  8)

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InmemoryofRomeo

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Re: PDK IR rebuild with instructions
« Reply #53 on: September 10, 2009, 09:06:04 PM »

http://www.youtube.com/watch?v=6YEA5ICbTVM

That is the link :) If it still doesn't work you can just look up my account on you tube (InmemoryofRomeo :P) I am completely at a loss as to why it isn't working :P

I've gone through all the examples and all the tutorials I can find and I just can't find the code :P Wish we could rip apart one of the personalities... that would solve the problem :)
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fancyfont

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Re: PDK IR rebuild with instructions
« Reply #54 on: September 10, 2009, 09:56:20 PM »

I just looked at it. Lilo and Stitch are two smart little dinos. That was so cool for you to control them through the maze. ;)
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Dadio

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Re: PDK IR rebuild with instructions
« Reply #55 on: September 10, 2009, 10:02:07 PM »

Thanks for your patence IMR. :-[

It was worth the wait. Well done! ;)

Dadio  8)
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InmemoryofRomeo

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Re: PDK IR rebuild with instructions
« Reply #56 on: September 10, 2009, 10:20:30 PM »

Maybe one day they will be able to go through by themselves... hmmm...

You would need to set up the opposite of color tracking and have them avoid a color instead of being attracted to it... make the maze out of that color and viola!
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justbede

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Re: PDK IR rebuild with instructions
« Reply #57 on: September 12, 2009, 11:25:20 AM »

Maybe one day they will be able to go through by themselves... hmmm...

You would need to set up the opposite of color tracking and have them avoid a color instead of being attracted to it... make the maze out of that color and viola!

Once we've got the hang of camera work this should be pretty possible, i've been playing with the camera and getting nowhere lol. I need more instruction on the setting out of more complex code. For the drive stuff i managed to add a few more motions i'll open them up and see if i can remember how i did it might be set out something like

IF
ELSE IF
ELSE IF
ELSE

I'm going to have to review the work i did with the drive stuff anyway as i've gained alot more understanding of PAWN since last time. Btw were your; hunger.p, social.p and all your behaviour scripts scrambled in examples?

**EDIT**

ok scratch that last bit, don't use else stuff hehe.
Right when you have your behaviours folders and you've added different motions to the excel file you have to give a case for what will set off each behaviour heres my layout for the example (remember i rebuilt this so quality is not guaranteed)

{

  
      switch (behavior_id)

      {

    
        case scr_wag: ///// added to make wag the default behav
                 {
                  return 50;
                 }
                      
            case scr_whine://// if happiness is low activate whine
            {
                  if (property_get(property_happiness) < 40)
                    {  
                     return 100;
                    }
                    }

        
    }
    
    
                    
         return 0;            
            
}

the drive example i worked on i change the eat behaviour to explore and got rid of the mouth being the input for blood sugar then put SENSOR_LIGHT_CHANGE in its place. This means that pleo explores until he experiences enough light change to have an ok blood sugar level, when he's upped his level enough he resumes wanting attention, until the prop drops by enough to trigger explore again that is. The behaviour is very simple in that pleo doesn't sense objects blocking his path but it's a good start.
« Last Edit: September 12, 2009, 01:21:46 PM by justbede »
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InmemoryofRomeo

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Re: PDK IR rebuild with instructions
« Reply #58 on: September 13, 2009, 01:35:33 AM »

Mine were all scrambled too, they are so hard to read like that :P

Hopefully they will fix it in the new release :)
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justbede

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Re: PDK IR rebuild with instructions
« Reply #59 on: September 13, 2009, 11:16:04 AM »

i'm fairly sure i have a cleaned up layout for them if you'd like a copy of the template i made?
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InmemoryofRomeo

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Re: PDK IR rebuild with instructions
« Reply #60 on: September 13, 2009, 06:41:49 PM »

I'll give it two days and just see if they fix it, if not yeah that would be wonderful, thank you :)
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Dadio

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Re: PDK IR rebuild with instructions
« Reply #61 on: September 14, 2009, 02:15:41 AM »

Hey Guys tomorrow is the 15th PDK's promised release. ;D

I'm sure they have cleaned it up!  ;D

No time to get frustrated your doing great work.  :)

Let's see how Innvo performs on their first promise date. ???

Dadio  8)
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justbede

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Re: PDK IR rebuild with instructions
« Reply #62 on: September 14, 2009, 05:07:23 PM »

Heh don't worry no frustration this end although i do feel i should mention that my work extracting the play dead skit has slowed due to the tediousness/ tediosity of the work.
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Dadio

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Re: PDK IR rebuild with instructions
« Reply #63 on: September 16, 2009, 07:06:59 AM »

 ;) Patience my friend Patience.  ;)

Your doing the grunt work for many. I don't get half as far as you seem to be reaching.  ;)
 
Dadio   8)

ps Has any of you guys hard anything about the  PDK's promised release that was
supposed to be yesterday September the 15th.  ???
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justbede

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Re: PDK IR rebuild with instructions
« Reply #64 on: September 16, 2009, 03:32:36 PM »

Heh what can i say i'm young, patience isn't something i'm programmed to use.

Yeah i noticed that, hopefully they won't be to far off schedule.
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