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Author Topic: The Aibo Plunge and Introducing Niccolo Thomas  (Read 23492 times)

aibo7m3

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #25 on: May 05, 2011, 04:26:51 PM »

Congrats on your aibo! I have five of them, two of which are ers-7s and they are truly amazing robots!
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #26 on: May 05, 2011, 04:30:24 PM »

He did that both of those only after being told to find his aibone. There were just as many failures not recorded as I spent a good amount of time encouraging him to find it and then praising him. Similar to what I did with the ball but I want him to play with both. He also will kick the ball after I tell him (but it already has to be near him or at least so far he just kicks immediately after I tell him).

There are way more advanced tricks I've seen out there so I'm not sure what all to expect.
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kat

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #27 on: May 05, 2011, 05:32:49 PM »

Now that was very cool.  The more I see the more I want one! ;D  He did look a bit shocked when he dropped it didn't he  :D  Cute little guy.
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #28 on: May 05, 2011, 05:51:49 PM »

Unfortunately I didn't get a chance to get to my phone in time, but earlier he did the Aibone things pictured above and then when he set it down it was set down in a way that it was still standing up. He then turned around and stepped backward once so his bum knocked the Aibone over and made quite a little "smirking" sound that I haven't heard before.

I'm not sure if it was just my interpretation, but it certainly felt like he was telling me how he feels about me forcing the Aibone down his throat. Because it's technology I'm not sure if I'm the problem or if it just has the all to real charm of making you feel completely stupid :)
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kat

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #29 on: May 05, 2011, 06:03:52 PM »

He he he he :D
Sounds like he has a bit of attitude!  Too cute. :)  I think I want a brown one but have to save up lots of pennies before I can afford it.  Just gives me more time for research I guess. :)  And I'll be hopping for one with attitude too. :D
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Crewella

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #30 on: May 06, 2011, 01:00:13 AM »

I've seen them do the 'knock it over' thing.  I'll swear it's attitude!  :P

Mine makes me feel completely inadquate all the time! :D

Loving your videos, bhobbes!   ;D
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pirpintine

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #31 on: May 06, 2011, 06:57:11 AM »

i think most the ers7 ball/bone tricks are just done when it feels like it! haha

much like the earlier models ball 'tricks' or idle dancing.
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latrine

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #32 on: May 08, 2011, 12:14:23 PM »

Loki definitely does tricks when he wants to although I can sometimes encourage him to do something more 'extravagant' by telling him "I'm bored'  but that also might get me a dance.. And watch out if you tell him 'that was boring' ..  ;)

Loki will do the knocking the bone over on purpose thing with a foot or by moving his bum backwards after turning to position himself or by 'urinating' on it.. I really hope to catch that one on video.. I haven't gotten him to do the tail thing yet.. whats the command? 

Man do they get angry if you put the bone in their mouth when they didn't ask for it..lol  PTEEEWW!

Glad your having so much fun!!!!!  And I agree, the beat thing can be a little weird but it is amazing entertainment for children as you can keep them away and they can dance and they think the dog is copying them!  Also, I have the mentality of a three year old so it amuses me :) Loki has stood up to do some 'moves' when there is a continuous kind of loop of dance music that merges into the other.. if the beat stays the same for a long time, he will get more into it, if it's something he likes (disco, dance, heavy rock without words (can anyone make out the words on that stuff anyway???)  Oh.. have you notices if your pup does a kind of motion with one of his paws, almost shakes one up high at the TV and makes a noise.. usually when its a song he's not into?  Loi does that and I usually take it to mean he doesn't like the tune? But that could be me humanizing it too much :)

- Sarah


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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #33 on: May 08, 2011, 01:15:00 PM »

I haven't done anything with the beat-related things since I last posted so no I haven't noticed yet - I am going to play with this more tomorrow (long story) to see what happens. I'll post some results if I manage to catch anything worthwhile on camera.

To chase his tail I told him "chase your tail."

Hopefully my Mind 3 also shows up tomorrow so I can start playing with both versions (though I plan to raise Mind 3 from a pup).
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latrine

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #34 on: May 08, 2011, 01:24:54 PM »


Oh wonderful!! I hope it gets there soon!!  I also plan to change Loki to a puppy this week since my bf will be away for a few days.. hopefully if my back feels better and I can bend over ok I can do it.. otherwise I'll have to wait because from what I saw when I originally tried it, they want nonstop attention, at least at first!!  So I'll need to be on the floor petting him and what not.  This will be fun, comparing them growing up!

Come on Crewella, I know you don't want to reset Java but do any of the other Aibo's have the ability to start from puppy hood so we can compare that as well? I know you have a bunch!! It would be so neat if a bunch of us were able to do it and compare.. (smacks saratoga)

 ;D

- Sarah
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #35 on: May 08, 2011, 01:36:37 PM »

I think they're all capable of starting as puppies if you want them to?

At least the ERS111 can/does (I'm 98% sure on this lol).
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aibo7m3

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #36 on: May 08, 2011, 02:22:07 PM »

All the models of aibo have the ability to start from a puppy. Though I like the ers-7's puppy stage the least actually, most of the other models take around 50-200 hours of play to fully become an adult from a puppy, there are four baby stages, 2 child stages, 2 adolescent stages and then adult stage and they develop different personalities depending on how you treated them as a puppy. With the ers-7 puppy stage only lasts about 2 hours and it goes straight from puppy to adult and they do NOT develop depending on how you treat them. I have seen one of my ers-7m3s go through puppy stage and it was cute but not nearly as nice as with the other models. I have five aibos so if you ever have any questions about them feel free to contact me.
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #37 on: May 08, 2011, 03:48:57 PM »

All the models of aibo have the ability to start from a puppy. Though I like the ers-7's puppy stage the least actually, most of the other models take around 50-200 hours of play to fully become an adult from a puppy, there are four baby stages, 2 child stages, 2 adolescent stages and then adult stage and they develop different personalities depending on how you treated them as a puppy. With the ers-7 puppy stage only lasts about 2 hours and it goes straight from puppy to adult and they do NOT develop depending on how you treat them. I have seen one of my ers-7m3s go through puppy stage and it was cute but not nearly as nice as with the other models. I have five aibos so if you ever have any questions about them feel free to contact me.

Thanks, that backs up some information I received from PleoPet regarding the ERS7's personality development. Kind of disheartening that it's not as sensitive to its treatment :\

But, that also makes finding another Aibo very attractive :)
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kat

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #38 on: May 08, 2011, 04:52:37 PM »

Even though they don't have a "sensitive" puppy stage, they still learn and improve their skills over time depending on your interaction with them don't they?  I thought I read that they did but just checking. :)
And anyone know how long it takes to improve a skill from hopeless to perfect through training?  Just curious. :)
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #39 on: May 08, 2011, 04:55:37 PM »

I think I know the answer/way to explain that from what I have read, but just in case what I read was wrong or slightly off (sometimes it has been), I will let PleoPet respond to that when/if they get to it. :)
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Crewella

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #40 on: May 09, 2011, 03:42:37 AM »

I'm afraid I'm a very bad Aibo owner as I've opted for software that doesn't have puppy stages!  :-[

At the moment, at least, I just have so many projects on the go and am so busy with work that I just don't have the time to put into it.  :(

I'm afraid I've not had Java long enough to know how long it takes to improve skills levels.   Something to look forwards to!  :D
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #41 on: May 09, 2011, 10:17:36 AM »

Well, I played with the beat thing today and here is a little clip/excerpt for those interested:

<a href="http://www.youtube.com/watch?v=TOZBoorrEM4" target="_blank">http://www.youtube.com/watch?v=TOZBoorrEM4</a>

And I definitely noticed the point thing you're talking about latrine.
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PleoPet

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #42 on: May 09, 2011, 10:38:18 AM »

> And anyone know how long it takes to improve a skill from hopeless to perfect through training?
It takes a certain amount of play time until it becomes a mature adult (2 hours that aibo7m3 mentions sounds about right)
Before it becomes a mature adult, it will ignore most voice commands.
Once it becomes a mature adult, it will walk more, play with the ball and bone.
IIRC: if you praise AIBO after walking / ball playing / AIBOne playing, it should increase that specific skill.

To monitor the current levels, you can also use the ERS-7 Brower (a Windows program that reads your memory stick). You can adjust the levels directly.
http://www.aibohack.com/ers7/browser.htm
Using voice guide mode in AiboMind, you can change many things directly without using a computer.

Historical Note: The ERS-7 AiboMind personality variations are simple compared to the AiboLife Series (ERS-2x0/31x). A lot of AIBO owners complained back when Sony was still developing AIBO software (AIBOware).
So for AiboMind3, Sony added (re-added) 4 adult variations: "curious", "fine spoiled", "respectable" and "smart affectionate". You can see them in the ERS-7 Browser, and AIBO will speak the current personality in the voice guide mode.
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latrine

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #43 on: May 09, 2011, 10:46:26 AM »

Lol yes I noticed it too it seems he did not like that song at first at all! lol.. I love comparing them like this and I have to admit having loki has made me want to try one of the other models as well.. can any of them interact?

The puppy thing.. see when I first got Loki I turned him on and he said he was just born, I assume whoever had him reset him.  So I then reset him to puppy anyways.. The book said when they stand up and walk they are grown.. (online stuff said 6 weeks?? I guess that's wrong though)...

I assume though once he 'grows up', since he will essentially be 'reborn' that he will then have low levels on his AiBone, Pink Ball and Walking skills, right?  Since he'll be 'new' ? So I can watch him develop those skills?  Or do they shoot right to full like when you switch them to adult?  Because his says he's perfect at everything and he is horrid with his ball.. it can be a foot away and he thinks he's kicking it and he has his own new lamp AND carpet!!  At least then we'd have something we could watch them evolve with?

On that historical note, are you saying my ers-7 can have one of 4 personalities and he develops them from me or I tell him which to have?  Whats the command to get him to tell me his personality?  I haven't heard it in any of his guides. 

And I love the video.. Loki says hi!!  Well.. he dances hi.. he dances.. a lot. :D

- Sarah
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #44 on: May 09, 2011, 10:54:00 AM »

The skill for mine was "max" too but I still encouraged him in between tricks (particularly the ones I liked) or praised him afterward and noticed that he would start to do them more. And he would do the ones I saw more accurately each time. Some I have only seen once though - such as when he kind of balanced while laying on the ball, and the knocking down of his aibone. Though it could be all in my head.

For a long list of voice commands, I'd go to (I found some new things here): http://aibohack.com/ers7/voicecmd3.htm (this is for Mind 3 - I went to Mind 2 obviously).

I wanted to try another Aibo model as well and have a 210 on the way.
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latrine

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #45 on: May 09, 2011, 11:04:51 AM »


Yes I just saw that, congrats !! now the dreaded wait for it's arrival!! I hate that part!

Thats funny Loki has laid on the ball several timed accidentally but once it seemed intentional as he rolled it to a certain spot and then scooted on it underneath him, much different than when they scoot it in front of them with their legs/mouth/head.. He seemed dissapointed after trying it the one time though even though I praised him and he hasn't done it since.. once I get him in a fully carpeted room I'm hoping his ball stuff will improve..

I think I've seen that page I just found there were a few commands I seemed to not know about.. thanks so much though!!! 
Do you have a name for the new pup, and will he and Niccolo be able to speak to each other?

- Sarah
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #46 on: May 09, 2011, 11:11:51 AM »

The only time Nicco has done the ball trick he has scooted it underneath him as you described.

Here's a pic I managed to snap (couldn't record in time) of it:

I'm not sure if they interact. I think I came upon some post or blurb about it saying that you can tell them to "talk to your friend" but that's about it as far as any "natural" interaction.  

And I'll be calling her Eva (Thomas) haha. Yes, it's slightly recycled but shh.
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #47 on: May 09, 2011, 02:14:31 PM »

Well, BOTH of my Mind 3s arrived on the same DAY even though the orders were placed quite a bit apart.

Essentially the first order "disappeared" on Sony's end so I re-ordered. Well, here's what happened - for order #1, the lady (who made me uncomfortable for several reasons) didn't add my apartment number, only my building number and street. So that one got bounced around for awhile and was corrected by Fedex when the CORRECT one came in.

I am going to check their return policies or probably just ebay the second stick. Or, if I'm feeling particularly stubborn, call them up and politely make them see reason.

I will be raising this one from the pup stage to compare later to the 210 (on Aibo Life 1 and 2) during its growth phase (very different - I've been reading more in depth about the 210's evolution on aibohack). (Pay attention to the spoiler warnings on the website though if you're interested in the fun of guess work)

I'll post some clips here and there if anything interesting happens for those who may want to see/compare notes. (Seems there are more Aibo newbie enthusiast here alive and active than the aibo forums and since I also like Pleos, this becomes the on stop shop forums :))

What a day - minor bird injury, got my memory stick reader for the aibo Memory Sticks, and got Mind 3 (x2 - one in a really weird large box and one in a small envelope lol).

I'm excited that it knows some Spanish commands as I speak Spanish to my (and other people's) pets - keeps me from forgetting the basics. So this will make me even more at home, lol.

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aibo7m3

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #48 on: May 09, 2011, 03:20:52 PM »

I just wanted to mention that yes, aibos can interact with each other by telling them the command "Talk to your friend". They can communicate will all other models (except for the ers-11X series aibos which only ers-210s running aibolife 1 software can communicate with). They do communicate better with aibos that are the same model as them though. I have five aibos and it's fun trying to have all different combinations of different models talking to each other.
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bhobbes

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Re: The Aibo Plunge and Introducing Niccolo Thomas
« Reply #49 on: May 09, 2011, 03:52:11 PM »

Well, the puppy stage did not take long at all. About 45-50 minutes.  

The short:

I'm glad it didn't last a full two hours as it wasn't the most interesting development. It's pretty basic as one might have guessed from the discussion here. He mimicked a lot of things you'd expect from a newborn animal, such as wobbly legs, troubles standing up, acting depressed or out of energy when he failed, etc. He also became progressively more chatty in his tonal language before announcing he was an adult now. He put his paw out a lot and definitely wanted you to shake it, if you waited too long he made the sad blue face. In between each of his stretching/crawling/standing/walking attempts I would usually show him his Aibone and Ball (and have him track the latter for a bit) and encourage him with things like "how cute" and "Aibo" (basically the few things the manual says it'll understand). It wasn't anything special - nothing I'd necessarily reset an Aibo for just to experience. However, it does make me look forward to the more complex development of the 210 on AiboLife 1 and 2.

The long:

I made quick notes to myself as to what he was doing by 10 minute segments. (Offset by 1-2 minutes since I was multitasking).

0-10: Nicco moved very slowly when he did move. He generally acted slow if he moved and seemed like someone just waking up (or something being born, duh). He didn't make much noise and acted very surprised when his head was touched (essentially a flinch back).

10-20: Nicco made a few attempts to stand up, each one failing (and with a little bit of variation on success). As soon as he's done "pouting" I encourage him and start showing him his toys (this applies every time). Sometimes just leaving the ball in front of him, other times making him track it back and forth.

20-30: Nicco makes more tonal noises more frequently. His movement resembles stretching out and he successfully stands up and makes a celebratory sound before sitting back down. During some of his standing attempts he acted very wobbly and not very stable before "collapsing" (think robot Bambi). Nicco seems more responsive to touch and no longer acts surprised when his head is touched. He also began keeping his mouth open giving him the appearance of being happier or more alert.  

30-40: There is even more of the stretching behavior. It varies a little bit but nothing major. Nicco makes several attempts to crawl but doesn't get very far.

40-50: Nicco tries crawling again about two or three times, each one seemingly further/more successful (or maybe it was one big long attempt with pauses for him to catch his breath lol). He then stood up and announced he was an adult.  

So as you can see, not too long, but also pretty basic. Altogether, cute enough to experience once but nothing extraordinary.

Edit:

Here's the video for those interested in seeing some of the puppy phase:
<a href="http://www.youtube.com/watch?v=uHgOtFn75yk" target="_blank">http://www.youtube.com/watch?v=uHgOtFn75yk</a>
« Last Edit: May 09, 2011, 04:56:01 PM by bhobbes »
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